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How to Download and Install FBX SDK 2019.2
FBX is a proprietary file format that allows you to transfer 3D content between different applications. It is developed by Autodesk and widely used in the video game industry. If you want to work with FBX files, you need to download and install the FBX Software Developer Kit (SDK), which is a free and easy-to-use C++ software development platform and API toolkit.
In this article, we will show you how to download and install FBX SDK 2019.2 on Windows, which is the latest version as of April 2023. You can also find the SDK for other platforms on the Autodesk website[^1^].
Step 1: Download FBX SDK 2019.2
To download FBX SDK 2019.2, go to the Autodesk Developer Network website[^1^] and click on the \"Windows\" tab. You will see a link to download the SDK for Visual Studio 2012. Click on it and save the file to your computer.
Step 2: Install FBX SDK 2019.2
To install FBX SDK 2019.2, double-click on the downloaded file and follow the instructions on the screen. You will need to accept the license agreement and choose a destination folder for the SDK. The default folder is C:\\Program Files\\Autodesk\\FBX\\FBX SDK\\2019.2.
Step 3: Test FBX SDK 2019.2
To test FBX SDK 2019.2, you can use the sample projects that are included in the SDK folder. You can find them in C:\\Program Files\\Autodesk\\FBX\\FBX SDK\\2019.2\\samples. You can open them with Visual Studio 2012 and run them to see how they work with FBX files.
You can also use the FBX Converter tool that is installed with the SDK. You can find it in C:\\Program Files\\Autodesk\\FBX\\FBX Converter\\2019.2. This tool allows you to convert between different formats of FBX files, such as binary, ASCII, or XML.
Conclusion
In this article, we have shown you how to download and install FBX SDK 2019.2 on Windows. This SDK allows you to work with FBX files in your own applications or use the existing tools that are provided by Autodesk. We hope this article was helpful and informative for you.How to Use FBX Files in Unity
Unity is a popular game engine that supports FBX files as one of the formats for importing 3D models and animations. You can use FBX files in Unity to create your own games or applications with rich and realistic graphics.
In this article, we will show you how to use FBX files in Unity. We will assume that you have already downloaded and installed Unity and have some basic knowledge of how to use it.
Step 1: Import FBX Files into Unity
To import FBX files into Unity, you need to copy them into the Assets folder of your project. You can do this by dragging and dropping them from your file explorer or by using the Import New Asset option in the Project window. Unity will automatically detect the FBX files and import them as assets.
You can then see the imported FBX files in the Project window under the Assets folder. You can select them and view their properties in the Inspector window. You can also preview them in the Scene view or the Game view by dragging and dropping them into the scene.
Step 2: Adjust FBX Settings in Unity
After importing FBX files into Unity, you may need to adjust some settings to make them work properly in your project. You can do this by selecting the FBX files in the Project window and changing their settings in the Inspector window.
Some of the settings that you may need to adjust are:
Model: This tab allows you to change the scale, rotation, and position of the model. You can also choose whether to import animations, materials, or meshes from the FBX file.
Rig: This tab allows you to define the type of rig that is used by the model. You can choose between Generic, Humanoid, or Legacy. You can also configure the avatar, bones, and animations of the model.
Animation: This tab allows you to import and edit the animations that are included in the FBX file. You can choose which animations to import, set their frame rate, loop mode, and wrap mode. You can also create animation clips from the imported animations.
Materials: This tab allows you to import and edit the materials that are used by the model. You can choose which materials to import, assign them to different parts of the model, and change their properties such as color, texture, and shader.
Step 3: Use FBX Files in Unity
Once you have imported and adjusted your FBX files in Unity, you can use them in your project as you would use any other assets. You can add them to your scene, attach scripts or components to them, animate them with code or animation controllers, and interact with them through physics or collisions.
You can also export your FBX files from Unity if you want to use them in other applications or platforms. You can do this by selecting the FBX files in the Project window and choosing Export from the Assets menu. You can then choose a destination folder and a format for your exported files.
Conclusion
In this article, we have shown you how to use FBX files in Unity. We have explained how to import, adjust, and export FBX files as assets for your project. We hope this article was helpful and informative for you. 061ffe29dd